About the role
We make systemic strategy games with a strong artistic signature. We're hiring a 3D environment artist to build stylised worlds that read clearly at a glance.
Fully remote within the EU, with optional studio days in Utrecht.
What you'll do
- Model, texture and dress stylised 3D environments
- Maintain a consistent visual language
- Optimise assets for real-time performance
What you bring
- Portfolio of stylised 3D environment work
- Blender or Maya, plus Substance
- Experience shipping in a game engine
Skills & tools
BlenderSubstanceUnity